AI Insights · Timothy · July 2023
Top 5 2D Anime Games on Android in Uruguay Q2 2023
Discover the performance of the top 5 2D Anime Games on the Android platform in Uruguay during Q2 2023, including trends in downloads, revenue, and active users.
In Q2 2023, the top 5 2D Anime Games on the Android platform in Uruguay showcased varied trends in downloads, revenue, and active users. The data, sourced from Sensor Tower, provides an insightful look into the performance of these popular games.
Street Fighter: Duel experienced a fluctuating trend in weekly revenue, peaking at approximately $553 in early April, then gradually declining to around $306 by the end of June. Weekly downloads saw a similar trend, starting strong with 325 in early April and dropping to 45 by late June. Active users showed resilience, peaking at 1.3K in late May before settling at 1.1K in the final week of June.
Yu-Gi-Oh! Duel Links displayed a steady weekly revenue pattern, peaking at $339 in late May and then tapering off to $104 by the end of June. Downloads remained relatively consistent, with a slight peak at 116 in late May, and active users showed a modest decline from 1.3K to 1.1K over the quarter.
Hero Wars: Alliance saw a significant boost in weekly downloads, reaching a high of 806 in late April before stabilizing around 466 by the end of June. Revenue peaked at $370 in early May, followed by a steady decrease to $111 by late June. Active users peaked at 2.6K in late April, maintaining a strong presence of around 2K towards the end of the quarter.
AFK Arena had a more modest performance, with a peak in weekly revenue of $188 in mid-April, gradually declining to $86 by late June. Downloads saw a low peak of 80 in early April, dropping to 20 by the end of June. Active users also showed a slight decline, from 244 in early April to 158 by the end of the quarter.
DRAGON BALL Z DOKKAN BATTLE experienced a peak in weekly revenue of $230 in late April and early May, then gradually decreased to $52 by the end of June. Downloads peaked at 722 in late April, with a steady decline to 170 by late June. Active users reached a high of 2.2K in late April, ending the quarter at 1.4K.
For more detailed insights and data, visit Sensor Tower.